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  1. Tower of Shadows Tower of Shadows

    Chapter 1, Combat Round 5

    about a month ago from web
    • Tower of Shadows Tower of Shadows

      Vekkary focuses on being not on fire.

      about a month ago
    • Tower of Shadows Tower of Shadows

      Lionel and Wallace move to the rubble-filled arena.

      about a month ago
    • Tower of Shadows Tower of Shadows

      Max shoots a Kobold - (2d10) : [8 + 10] = 18 - HIT

      about a month ago
  2. Tower of Shadows Tower of Shadows

    Chapter 1, Combat Round 4

    about a month ago from web
    • Show all 7 replies
    • Tower of Shadows Tower of Shadows

      Lionel attacks a Kobold - (2d10) : [10 + 9] = 19 - CRITICAL HIT

      about a month ago
    • Tower of Shadows Tower of Shadows

      Klaus attack a Kobold - (3d10h2) : [(2,6,10)h2] = 16 - HIT

      about a month ago
    • Tower of Shadows Tower of Shadows

      Unkown throws burning oil at Vekkary - (2d10+2) : [3 + 6 + 2] = 11 - HIT

      about a month ago
  3. Tower of Shadows started following kevin.
    about a month ago from activity
    • Tower of Shadows started following susan.
      about a month ago from activity
      • Tower of Shadows started following maiki.
        about a month ago from activity
        • territory territory

          The game didn't come into its own until it had its own steam tunnel incident. You aren't hawt on the net until your mentioned on Saturday morning Fox, just after the frontlines update of the War on Xmas.

          about 5 months ago from mustard
          • territory territory

            It wasn't long before the twinks got in on it. One BoingBoing post and over night hundreds of domains launched. Strategy guides, cheap Territory-centric hosting plans, and a dozen variations of "bitcoin4powerz". Great things were in store, if you would just checkout their store.

            about 5 months ago from mustard
            • territory territory

              Recall that at this point it was still part of the larger platform. If you are looking up when your bus arrives, in the back of your head you are plotting cap points. If you are meeting a Wozw guild member to form a new startup, you make sure it is in a neutral spot, unless you want to stare at you device the entire time.

              about 5 months ago from mustard
              • territory territory

                At first the information was simple, stuff like trains passing through, or public wifi packet analysis. Some tripped on what the info was, but the masters didn't care, they just wanted it in the raw, the fuel for their little empires.

                about 5 months ago from mustard
                • territory territory

                  That is what the game is really about, the so called "control" of information. One captures points to create areas that information will pass through.

                  about 5 months ago from mustard
                  • territory territory

                    A single point is okay, but three points ar better. Once you have that many, then you are rocking an area, and means you control information.

                    about 5 months ago from mustard
                    • territory territory

                      We'll get to those in a bit. While powers so cool, they really just assist in capturing more points.

                      about 5 months ago from mustard
                      • territory territory

                        And nota crappy badge that you get for buying coffee or staying out after curfew. No, these meant something, remember this was coordinate, and a timestamp. The early masters got rid of them as soon as possible because like Tyler says, "the things you own make you a target to pwn." It helped that they could be traded in for powers.

                        about 5 months ago from mustard
                        • territory territory

                          The most basic task is to capture your point in space-time. Most people saw this as "checking in". If you were good at the game you got to be mayor for five minutes. If you were better, you were a general for a day. And if you were awesome, you didn't need to proclaim it; they knew. Also, you had a badge that said as much.

                          about 5 months ago from mustard
                          • territory territory

                            Indeed, the general appeal of it lead to a deep sub-cult that was easy to enter, and nearly impossible to leave. They were the new and ancient hipster.

                            about 5 months ago from mustard
                            • territory territory

                              Part Foursquare, part Risk, Territory attracted a particular kind of person. War gamers, rock climbers, attention whores and tweakers. You know the kind.

                              about 5 months ago from mustard
                              • territory territory

                                Territory started out as a small mini-game, part of something encompassing and ever expanding. As with any platform worth obsessing over, folks picked the parts they liked.

                                about 5 months ago from mustard
                                • territory territory

                                  But it works really well as a game.

                                  about 5 months ago from mustard
                                  • territory territory

                                    Not the brain's best idea.

                                    about 6 months ago from mustard
                                    • territory territory

                                      Funny thing happens: human sharing works its way into people's brains. Not the most efficient organ, brain starts thinking in itself, "Hey, this isn't bad, we get all kinds of shit done when we do what I gonna call 'modularize'. D00d, I should do that individually!"

                                      about 6 months ago from mustard
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